Speaking at Google I/O 2017(!!)
Prototyping to Production: Bridging the Gap with a Common Tool
3 years ago on May 19th, I started my first day at Google as a design intern. This year, I got to speak at Google I/O, an annual developer conference designed to engage and celebrate the developer community with 7,200 attendees at Shoreline Amphitheatre.
My colleague David, a UX engineer and I gave a talk on how to bridge the gap between designers/developers through a prototyping-centric workflow using a UI framework called Flutter. In this talk, we covered the existing workflow between designers and engineers, 4 mindsets that help bridge this gap, the power of prototyping, my journey to learning how to code, and a live demo using Flutter.
The 3-day event was as exciting as I thought it would be. It felt more like a festival than a conference. The Shoreline Amphitheatre parking lot was transformed into an exciting summer tech festival with a 'Main Street' boardwalk with sandboxes spread out across the venue to demonstrate different products to explore. There were street performers, live music, and even an after-hours arcade. I met a ton of people through Women Techmakers, XX+UX, and Flutter office hours that made me proud to be working at Google where education and openness is so highly prioritized.
It was dream being able to speak at Google I/O. I'm grateful, humbled, and very blessed to say the least. I'm excited to continue growing at Google, pursuing bigger goals and dreams as a designer.